How To: MapCreator
  • First thing to do when you start the creator is to choose the map size, this can not be changed.
  • When the size is chosen you are presented a form of that size, this is where you build your map.
  • To place a Backgroundtile enter its code. The syntax is as follows:
  • NXY
    • N=That colors index
    • X=Width
    • Y=Height
  • The tile will then be placed with it's top left corner in the square where you entered the code.
  • Note that the maximum area you can cover with one code is 9x9 squares, this since you only have one letter available for each direction...
  • NOTE: The Tiles are beeing read from the form strictly from left to right, top to bottom. This has the effect that a tile spreading down throught the rows beneath will be overwritten by tiles entered in those squares.
  • The codes for the Icons are somewhat similar though inverted in a way.
  • the syntax is like this:
  • XXRC
    • XX=Collection
    • R=The row within the collection holding the Icon you want(first row = 0)
    • C=The column containing your Icon(first column = 0)
  • To get the very first tile in the first collection you would write 2000 (Collection 20, Row 0, Column 0).
  • To preview the map simply press the "Preview/Save" button.
  • When you are finished with the map you can mark the "Save image" checkbox and press Save, you are then presented with a link to the completed image that you might store for later use.
  • How to save your map for later editing:
  • Everytime you press the preview button you are presented with a link stating "Generate URL for the latest submited map.". If you click on it you are presented with a new page with the exact same form that you just used.
  • THE IMPORTATNT THING HERE IS THE URL! By saving the URL you are basically saving this exact form for later editing.
  • When you save your map you are also presented with a link saying "Move on to placing PCs and NPCs". This will bring you to a new form similar to the old one but with other collections. This is where you place monsters and players on your map.
  • The system here is EXACTLY the same as previously, just with other collections.
  • The map name is fixed at this stage, instead you are asked to give your map an extra extention. Preferrably this should be a number that indicates at what stage of the fight you are.
  • Just like in the original map editor you can click "Generate URL for the latest submited map." to get a url to that exact form for later use.
  • If you have any questions or nasty bug reports dont hessitate on reporting them either on Rpol or to raggi_st(at)hotmail.com.
  • ~~~~~NEWS~~~~~
  • Just implemented: The possibility to click on the icon you want in order to enter the code into the form!
  • You just activate the field for entry by clicking on it, and then click on the icon you want in that space.
  • This functionallity is implementet both for the map creator and for when you are distributing monsters and stuff.