- First thing to do when you start the creator is to choose the map size, this can not be changed.
- When the size is chosen you are presented a form of that size, this is where you build your map.
- To place a Backgroundtile enter its code. The syntax is as follows:
- NXY
- N=That colors index
- X=Width
- Y=Height
- The tile will then be placed with it's top left corner in the square where you entered the code.
- Note that the maximum area you can cover with one code is 9x9 squares, this since you only have one letter available for each direction...
- NOTE: The Tiles are beeing read from the form strictly from left to right, top to bottom. This has the effect that a tile spreading down throught the rows beneath will be overwritten by tiles entered in those squares.
- The codes for the Icons are somewhat similar though inverted in a way.
- the syntax is like this:
- XXRC
- XX=Collection
- R=The row within the collection holding the Icon you want(first row = 0)
- C=The column containing your Icon(first column = 0)
- To get the very first tile in the first collection you would write 2000 (Collection 20, Row 0, Column 0).
- To preview the map simply press the "Preview/Save" button.
- When you are finished with the map you can mark the "Save image" checkbox and press Save, you are then presented with a link to the completed image that you might store for later use.
- How to save your map for later editing:
- Everytime you press the preview button you are presented with a link stating "Generate URL for the latest submited map.". If you click on it you are presented with a new page with the exact same form that you just used.
- THE IMPORTATNT THING HERE IS THE URL! By saving the URL you are basically saving this exact form for later editing.
- When you save your map you are also presented with a link saying "Move on to placing PCs and NPCs". This will bring you to a new form similar to the old one but with other collections. This is where you place monsters and players on your map.
- The system here is EXACTLY the same as previously, just with other collections.
- The map name is fixed at this stage, instead you are asked to give your map an extra extention. Preferrably this should be a number that indicates at what stage of the fight you are.
- Just like in the original map editor you can click "Generate URL for the latest submited map." to get a url to that exact form for later use.
- If you have any questions or nasty bug reports dont hessitate on reporting them either on Rpol or to raggi_st(at)hotmail.com.
- ~~~~~NEWS~~~~~
- Just implemented: The possibility to click on the icon you want in order to enter the code into the form!
- You just activate the field for entry by clicking on it, and then click on the icon you want in that space.
- This functionallity is implementet both for the map creator and for when you are distributing monsters and stuff.
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